Ernst the Sword

A sword given sentience and sapience, or perhaps someone cursed to be a sword, either way Ernst is a sword that can speak mentally with those around him. He finds the existence of being a sword distasteful, much rather being a tool of non-violence. The irony is that he's a +1 magical sword, which makes him useful as a weapon. Because there's usually more than enough other NPCs around, and that i forget that he exists sometimes, he rarely speaks. But also because he doesn't really want to talk to the people that use him to harm others.

You might ponder how he can exist in two campaigns taking place in the same universe, seemingly somewhere within a similar time frame? The answer may be more simple than you think.

Description
A standard longsword in appearance, the distinct notable difference Ernst has is the slight magical sheen upon the blade, that is sometimes seen refracted in sunlight or glowing very vaguely in the dark. His item descriptions is as follows : "Ernst the Talking Sword | A +1 longsword which has nothing good to say to its wielder, but seems to only talk to everyone else around. He’s better than your typical longsword and is magical, but is it worth it to your companions?" Worth noting he's supposed to normally talk to people not using him, but the fact that there's usually enough going on in game that he doesn't really speak as much as one would assume.

Personality
Ernst is a bit of a prickly fella, in that he dislikes most people and isn't happy a lot of the time. When he does have something to say it is usually a complaint, or in response to someone mentioning him existing. Perhaps if he wasn't a sword he would be less of a pessimist, but the world may never know, unless someone True Polymorphs him into something else.